Tonight "World News With Charles Gibson" reports on the controversy surrounding the release of "Manhunt 2."
Please reply to this post with your opinions on violence in video games.
Thanks,
ABCNEWS.com Producer
There is circumstantial evidence that serious problems from video game play are actually caused by Subliminal Distraction exposure.
SD was discovered when it caused mental breaks for office workers. The cubicle solved that problem by 1968.
No one has recognized that this problem is not limited to crowded, incorrectly designed, business offices.
The Virginia Tech shooter had created the "special circumstances" for this exposure when he studied and used his laptop in the suite common room while others walked by him. Interviews of roommates said he increased that activity in the month before the shooting. Schools in U.S. do not warn students. A very few use cubicle study areas.
This page has a short explanation. http://visionandpsychosis.net/Virginia_Tech_Shooting.htm
VisionAndPsychosis.Net is a five-year psychology project to define and investigate Subliminal Distraction.
Perform the psychology demonstration of subliminal sight and habituation in peripheral vision to understand how exposure happens. http://visionandpsychosis.net/a_demonstration_you_can_do.htm
L K Tucker
kc4iai with the domain of Hotmail dot com (The site contact information is inactive because of health problems.)